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Water is one of three Starter Elements in Elemental Battlegrounds. Its color palette consists of electric blue, dark blue, and red, its medal depicts a drop of water.

Water is an Element good for close to medium range, and can be very versatile and useful in many combos.

Summary

Water is an Element that deals decent damage against opponents and also has high combo potential. Water Beam, for example, deals a fairly high damage and also stuns, making you able to come up with another good spell on them or use a combo to kill your victim. Water Tornado doesn't deal that much damage, but it can pull in nearby players. Many people choose this as their Starter Element because of its decent damage and speed.

Note: Damage was tested with 50 Power on a player with 50 defense.

Spells

Spells
Water Beam
Spell 1 Type Projectile
Spell 1 Description "User fires a fast moving water beam that deals a high amount of damage and issues a brief stun."
Spell 1 Info A thin beam of water is fired, exploding upon impact, tripping and dealing 259 (300 if fully charged) damage to anyone within range of the explosion, the beam can also pass through solid projectiles. It consumes 250 Mana, and has a 4-second cooldown.
Spell 1 Picture Water Beam
Water Stream
Spell 2 Type Multi-Projectile
Spell 2 Description "User fires 11-20 water bullets that each deal a low amount of damage."
Spell 2 Info This Spell shoots out 10 (20 if fully charged) water bullets that each deal 25 damage. The Spell can be charged for a short period to shoot more bullets. It costs 75 Shards, consumes 250 Mana, and has a 6-second cooldown.
Spell 2 Picture Water Stream
Water Tornado
Spell 3 Type Field
Spell 3 Description "User creates a water tornado from the ground which absorbs all players in its range to deal a medium amount of damage."
Spell 3 Info A water tornado is created in front of the caster, pulling in nearby players, raising them into the air, and gradually dealing damage to them (approximately 248 damage in total), the tornado lasts for around 3 seconds. It costs 100 Shards, consumes 350 Mana, and has a 9-second cooldown.
Spell 3 Picture Water Tornado
Water Tumble
Spell 4 Type TP
Spell 4 Description "User spawns a puddle of water that can be used to deal amounts of damage or to flee a battle."
Spell 4 Info A puddle of water is summoned under the caster moving into the direction of the caster's mouse cursor, carrying the caster (if they don't walk off). The puddle travels at fast speed, and can be used to scale long distances. If an opponent is hit by the puddle, they will take 300 damage and can also possibly mount the puddle. You are locked to the puddle for the first second after casting the spell. It costs 125 Shards, consumes 175 Mana, and has an 8-second cooldown.
Spell 4 Picture
Water Tumble
Exiting Water Tumble
Water Dragon
Spell 5 Type Ultimate
Spell 5 Description "User summons a humongous water dragon that can be directed by the users' mouse cursor which can stun and deal high amounts of damage"
Spell 5 Info A water dragon is summoned in front of the caster with an audible roar, which then lunges towards the location of the caster's cursor. Upon striking a player, it stuns them and deals 100 damage, the dragon then rises into the air before striking into the enemy again, dealing 500 damage, doing 600 damage in total. If no one is hit, the dragon continues moving forward for about 5 seconds before disappearing. It costs 150 Shards, consumes 1000 mana, and has a 70-second cooldown.
Spell 5 Picture
Water dragon
Water Dragon miss

Fusion

Fusion Element Element 1 Element 2 Overall cost of getting the fusion element (diamonds)
Ice
Ice-0
Water
Water-1
Wind
Wind-1
150 + 300 = 450
Crystal
Crystal
Water
Water-1
Earth
Earth-1
150 + 300 = 450
Acid
Acid
Water
Water-1
Darkness
Darkness-0
150 + 650 (+500 Extra Gems) = 1300

Trivia

  • Water Tornado and Water Tumble could pull players out of safe zone until most ways got patched.
  • In Water Beam's description, brief is spelled as 'breif'.
  • Water is one of the two Elements that can make 3 fusion Elements, the second one being Darkness.
  • Water is an element brought to Elemental Battlegrounds from Elemental Wars.
  • Sewer Burst is very similar to Water Tornado. One of the differences between these spells is that Sewer Burst can select a place to cast it and Water Tornado is close range. Sewer Burst also can drag players out of safe zones.
  • Water Dragon is one of 2 ultimates that can only effect one player at a time, the other being Technology's Virtual Zone.
  • Water Dragon is likely inspired by former magic-based adventure game Arcane Adventure's Tidal Dragon spell.

Media

WIP

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