Critter is a Superior Element (or Fusion Element) in Elemental Battlegrounds. Its color palette consists of mainly dark brown, light green, and desaturated yellow. Its medal depicts a beehive.
Critter's playstyle emphasizes survival in tight situations, with healing, knockback, and transportation spells to keep distance and outlast opponents. However, it lacks in reliable AoE damage and raw power.
"User fires a large swarm of scarab beetles that fly in the direction of the spell, dissipating on contact with objects and knocking back the user a large amount."
Spell 1 Info
Shoots 8 (or 12 if fully charged) scarabs at the user's cursor's location that fly forward, doing 30 damage per projectile. The scarabs disappear when in contact with an object, This spell forces the user backwards, and when pointed below the user, it launches the user upwards.
"User summons a giant centipede capable of climbing walls and throwing enemies. It disappears when another spell is used."
Spell 4 Info
Summons a giant centipede from underneath the ground, with the user sitting on its second segment. The centipede has 15 segments excluding its head, which can be destroyed by enemy spells. It will despawn if at least 5 segments are destroyed, the second segment is destroyed, or if the rider uses a different spell. The centipede can climb up vertical surfaces and will grab and throw enemies in front of its head, dealing 200 damage. When all segments are intact, it moves at double the speed of the user and is not affected by Honey Coat. The user does not regenerate Mana while riding the centipede, and the cooldown does not start until it despawns.