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ElementalTravelling

Water Tumble

Transportation Spells (Also known as TP Spells or TPs) are a type of spell in Elemental Battlegrounds.

Transportation Spells provide the user more mobility, usually faster than the player's default running speed and allow the user to cover distance. The effects of traveling spells vary from each other, ranging from teleportation, surfing or temporarily granting faster speed. Most Transportation Spells also have offensive capabilities, yet some such as Lightning Flash are more passive.

Transportation Spells can be unlocked in any slot apart from 5th of a single Element.

Types of Transportation Spells

Teleport

Teleport-type Transportation Spells will take the user to a selected area with their cursor immediately (e.g. Lightning Flash, Shadow Sneak)

Dash

Dash-type Transportation Spells usually have more offensive capabilities, while they do not instantly take the user to their desired location, they allow them to dash forward in shorter time. There is a wide range on their abilities. (e.g. Rainbow Shockwave, Vine)

Mobility

Mobility-type Transportation Spells allow the user to control their maneuverability while using them (e.g. Spiral Spin, Septic Splatter). They usually last longer than other Transportation Spells.

Mount

Mount-type spells force their user onto a mount that the user rides on to get to their destination (e.g. Water Tumble, Light Disc).

Leap

Leap-type Transportation Spells will send the user into the air before sending them back down onto the ground. All Leap spells deal damage. (e.g. Rock Fist, Comet Crash)

Elements with Transportation Spells

There are 17 Elements (18 including Sans) with Transportation Spells so far.

Spell Name Element TP Type Effects Mana Consumption Cooldown (seconds)
Water Tumble
Water-0
Mount
  • User creates a puddle of water which they can ride on, that moves in a straight line
  • Opponents take high damage upon contact with the puddle
175 8
Vine
Grass-0
Dash
  • User launches a vine at their cursor's location
  • Hitting a solid object will pull the user towards to where they're aiming at
  • Hitting an enemy will deal medium damage to them, stun them, pull them to the user, and also steal their health to heal the user
  • Can be charged to increase range
300 7
Rock Fist
Earth-0
Leap
  • User leaps towards their destination, dealing high damage to those that are in their destination along with stunning them
300 6
Spiral Spin
Wind-0
Mobility
  • User surrounds themselves with wind currents and then spins towards their cursor's location at high speed
  • Enemies will be tripped and take medium damage upon contact with the user
  • Can be charged to increase the duration of the spell
300 8
Lightning Flash
Storm-0
Teleport
  • User instantly teleports towards their cursor's location
  • This spell deals no damage
175 4
Plasma Orb
Plasma
Teleport
  • User fires a small orb of plasma at their cursor's location, after a short delay, the orb explodes, teleporting the user to the explosion
  • Enemies caught in the explosion will be tripped and take medium damage
  • Can be charged to increase the orb's traveling speed
200 6
Shadow Sneak
Void
Teleport
  • User quickly teleports to where they had clicked
  • Enemies will take medium damage if the user teleports to them
200 6
Rainbow Shockwave
Spectrum-0
Dash
  • User launches themselves through rainbow rings
  • Enemies that get hit will be tripped and take low damage
200 3
Chronostasis
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Teleport
  • User saves their current position of themselves in time, which can be teleported to after being used again
  • The spectral copy will disappear after 30 seconds
  • This spell deals no damage
200 2
Comet Crash
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Leap
  • User turns into a star, rises into the air, and then crashes into where their cursor is located
  • Enemies that get hit will be blinded and take medium damage
250 6
Holy Dash
Phoenix
Teleport/Mobility
  • User glows with a blue aura and then dashes into the direction of their mouse cursor, dealing medium damage to those who are hit
  • A blue flame trail is created after the dash, inflicting burn damage
  • User will gain wings and glide if they are in the air
  • This spell can be charged, although charging has no effect
350 6
Reaper's Seal
Reaper
Dash
  • User moves towards the location they've clicked at while being followed by a purple trail
  • User reappears at their desired location and swings scythes around them, tripping and dealing medium damage to nearby enemies
  • Can only be used on solid ground, not in the air
250 4
Light Emission
Aurora-0
Teleport
  • User blasts a beam of light on themselves and then teleports to the location they've clicked on, dealing medium damage to enemies at their destination along with blinding them
  • User gains the ability to teleport again if they hit an enemy, being able to re-teleport up to 3 times
250 7
Explosive Leap
Explosion
Leap
  • User leaps across the air quickly into whatever direction they were running to. If the user is not moving, the spell will instead make them jump a short distance upwards
  • User creates a small blue explosion underneath them, which stuns and deals medium damage to enemies that were hit
225 4
Trichotomy
Illusion-0
Dash
  • User becomes a beam of light and then uses a magic mirror to transport themselves forward and create 2 clones
  • This spell deals no damage, but enemies will be knocked back a short distance if the user or one of their clones move into them right after the spell has been used
230 5
Septic Splatter
Acid-0
Mobility
  • User turns into a controllable puddle of acid and then moves into the direction of their cursor's location
  • If the user hits an enemy, they will carry the enemy until the spell has finished, knocking them away and doing medium damage
  • Puddles of acid are created at the user's starting location when the spell has been cast
  • This spell can be charged to increase its range. Arrows will appear while charging indicating how far the user will go
275 8
Flash Slash
MedalAngel
Dash
  • User gains a holy sword and angel wings and then dashes into the direction of their mouse cursor, doing medium damage to enemies that were hit, along with stealing their Mana to replenish the user's mana
  • Hitting an enemy will allow the user to dash again, being able to dash again up to 4 times
  • This spell can be charged to increase its range. Arrows will appear while charging indicating how far the user will go
250 6
Light Disc
Technology
Mount/Mobility
  • User rides on a large green disc that will bounce off solid objects and deal low damage to those that were hit
  • This spell can be charged. Using the spell uncharged will launch the user into the air after a short period, they will then fire 4 small disc projectiles at their cursor's location that do low damage
  • Using the spell while charged will instead cause blades to emerge out of the disc, doing high damage to enemies that were hit
225 9
Spear Thrust
Creation
Teleport
  • User summons an energy purple spear and dashes into their cursor location, dealing medium damage and knocking back players in the way
225 5

Other

Spell Name Element TP Type Effects Mana Consumption Cooldown (seconds)
Teleport
Sans
Dash
  • User leaps towards their cursor's location, creating blue flames upon landing that will do high burn damage over time
250 7
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