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Storm (or Lightning) is a Basic Element in Elemental Battlegrounds. Its colour palette consists of light neon blue.

Storm is the fastest Element, consisting of hard to dodge spells and projectiles. It can be used in either close range or from a distance.

This Element costs 300 Diamonds.

Summary

Storm is a very fast and powerful element with the capability to shut down any combo or escape from any situation. With all but 2 of its abilities having the stun feature, storm can quickly stop attacks, and provide quick escapes without even using its transportation move. Its raw power is also decent, and consistent stunning will give a storm user the one up in any encounter. Coupled with a quick, cheap teleport with only a 4 second cooldown, this element will confuse opponents and grant users joy once they learn the proper way to use it. However, like Wind, this element lacks effective range, and while a lightning flash can close the gap, smart opponents will quickly either move out with their own transportation spell, or use the 4 second window to quickly burst you down. The Ultimate is unable to target opponents at a distance, and the Lightning Bolt has a short delay and is very close range. The range of lightning dispersion is small enough to flip out of and it has a very dramatic start up to give anyone an indication of what you are trying to do. Nevertheless, Storm is a very fun and fast element that when mastered, will shut down each and everything an opponent has worked for.

Spells

Spells
Lightning Bolt
Spell 1 Type Projectile
Spell 1 Description "User strikes lightning in a medium damage but hard to dodge blast."
Spell 1 Info Lightning Bolt is an extremely fast Projectile spell of which the user shoots a bolt of lightning out on the target. This is the fastest single Projectile spell, and is extremely hard to dodge. When the bolt hits, whoever is caught within the burst of the impact is damaged as well as receives a minor stun. The impact of the Bolt also creates a large grey smoke cloud. You are also able to move while charging the Bolt.
Spell 1 Picture
Lightning Bolt
Lightning Flash
Spell 2 Type Transportation
Spell 2 Description "User quickly teleports to get closer or further from their target."
Spell 2 Info Lightning Flash is a short distanced, but fast Travelling Spell. This spell is non-damaging, and is instead used to get closer or further away from someone. This can either create or destroy distance. This Spell can also be used to dodge fast projectiles, such as avoiding stun from Poison Needles. The user clicks where abouts they would like to quickly teleport to nearby. If somewhere too far is selected, the user will be teleported to the edge of the range as the next best thing. In a flash of electricity, the user then teleports to that location.
Spell 2 Picture
Lightning Flash
Lightning Dispersion
Spell 3 Type AoE
Spell 3 Description "User creates lightning from their body and strike nearby targets while delivering a medium amount of damage and a stun."
Spell 3 Info Lightning Dispersion is a fast AoE spell, of which the user strikes the ground with their fist to make a large radius of electricity surround themselves. This is able to deal medium damage to any opponent nearby as well as stun them. The user firstly punches the ground, leaving a large crack, of which then detonates electricity in long branches.
Spell 3 Picture
Lightning Dispersion
Lightning Barrage
Spell 4 Type Multi-Projectile
Spell 4 Description "User creates a line formation of lightning strikes which stun and deal medium damage."
Spell 4 Info Lightning Barrage is a fast Multi-projectile spell of which the user summons a line of lightning to strike their enemies. The user crouches down to line up where they shoot. This spell is incredibly fast with burst's on each lightning strike. Despite what the description says, this spell used to be able to stun, however due to this being slightly overpowered, it was patched out during the introduction of Plasma. The opponent has a chance of being hit by more than one lightning strike, but this spell is more about damage actually hitting rather than high damage. This spell also reaches out very far.
Spell 4 Picture
Lightning Barrage
Lightning Extermination
Spell 5 Type Ultimate
Spell 5 Description "User produces a large ball of energy that deals high damage and stuns in the direction of the users' mouse cursor."
Spell 5 Info Lightning Extermination is Storm's Ultimate. This spell has the user form a large light blue ball of electricity to form above them (Please note that the Ultimate takes time to charge). Once formed, the ball shoots multiple strong lightning bolts with a large burst radius at where the user has placed the mouse cursor. Whoever is hit by these bolts will gain a long stun, of which allows the user to shoot multiple successfully hitting bolts at one player, or they can try and hit multiple people. The ball's size will gradually decrease as more lightning bolts have been shot, showing the user how long they have left of the ultimate.
Spell 5 Picture
Lightning Extermination

Fusion

Fusion Element Element 1 Element 2 Overall cost of getting the fusion element (diamonds)
Nature
Nature
Grass
Grass-0
Storm
Storm-1
150 + 300 = 450
Plasma
Plasma
Fire
Fire-1
Storm
Storm-1
150 + 300 = 450

Tactics

  • You cannot use Lightning Dispersion while airborne, however, you can drop down and surprise opponents by using it once you hit the ground.
  • Lightning Bolt issues an impressive stun if it hits and it has some fairly forgiving area damage.

Trivia

  • Storm has the word "lightning" in all of its spells.
  • Storm is one of the four elements whose medals have no swirls, the other three being Darkness, Phoenix, Illusion, and Sans.
  • Storm's medal is basically the Thunder God medal from Elemental Wars.
    • Storm in Elemental Wars was called Lightning and its medal was originally yellow.
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