Sound is a Event Element (or Basic Element) in Elemental Battlegrounds. Its symbol depicts a musical note, the element has a palette of the colors red, pink, blue, and yellow.
Sound's capabilities are very useful and some spells are extremely effective, being able to work both in close and mid-range, with high versatility. On the other hand, in comparison to other elements it has some of the lowest damage output.
This element is purchasable and costs 350 Diamonds. It was formerly free during the official Battle Arena event, where you would have to complete three tasks from the Master of Sound to receive the element.
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Spell 1 Info
The user charges and releases a red sound wave, dealing minor damage and stunning anybody hit by it. When a person is hit, a second smaller sound wave is created, which can deal more damage to other players. If this rebound hits the caster, they heal a minor amount of hp. This consumes 300 mana and has a 6 second cooldown.
"User casts a string of vibrations that the user controls the destination of after they are already in the air."
Spell 2 Info
Multiple chained projectiles are fired into the air, and upon clicking a second time, they dive down towards the mouse cursor at that single point. When charged, more vibrations occur, increasing the damage. This consumes 350 mana and has a 6 second cooldown.
"User debilitates and drains stamina from enemies within the sound waves, as long as the enemies are inside."
Spell 4 Info
Several sound waves are emitted from the caster, playing a song and draining stamina. Anyone caught in it will not be able to use any TPs. This uses 300 mana and lasts for 25 seconds, with a 60 second cooldown.
"User can charge up rings of sound that lay their mark on enemies while the user fires a strong blast that attempts to seek out all of the opponents in its radius."
Spell 5 Info
The caster emits a lot of pink rings and a large boom is heard. The longer the charge, the farther the rings go. Anyone caught has a pink indicator, and upon release of the mouse, a wave is launched in the direction of the mouse cursor that will home in on anyone who has that indicator. This blast explodes after every player has been hit, and is not tangible, but can’t be outrun. If there are no players, the wave continues moving straight. It consumes 1000 mana and has a 90 second cooldown.
Spell 5 Picture
Due to the ROBLOX Audio Update, Shockwave Halo's song had to be changed due to copyright. The song it was replaced with is called "Roselita" and it was uploaded by Roblox themselves.
The song that used to play when players use Shockwave Halo is "Trance" by soundscape 009.
At one point Shockwave Halo even played the USSR's anthem, but that was in the early stages of testing and was substituted by Trance.
Shockwave Halo is the second Body Transformation move that has a 60-second cooldown (The first being Rock Armor).
In the days of Sound in the Testing Standard, Howling Chain used to follow the cursor like Plasma Missiles.
Echoes' Star Blasts seems like Cure Etoile's Heart Star attack from Hugtto Precure.
Sound is the only element to have be obtained through a quest.
Sound is the first element to be featured in a sponsored ROBLOX event.
SONAR Quake is the only moves has one of the words in all-caps. While Ultra-Sonic Wail is the first spell to have "-" between Ultra and Sonic, Space-Time Rupture being the second.
Sound originally costed 500 diamonds before the price was changed to what it is now.
Sound is currently the only element with a chargeable ultimate. It's also the only element with a move that toggles through different effects while charging.
This is the first element to have a medal made before it was on development.
Sound is the second of three elements that can play music. The first being Aurora, and the third being Angel.
The texture for SONAR Quake's charging is actually the pyramid mural texture, just pay attention to the charging ring.