Grass is one of the three Starter Elements in Elemental Battlegrounds. Its color palette consists of green, purple, and beige. Its medal depicts a leaf with a small stem protruding from underneath.
Grass is an Element that is effective at medium and long range, with several projectile Spells, as well as a unique Spell that can reel enemies in and many others that can stun them heavily. Some of its Spells also have leeching properties, allowing the user to heal off of their attacks.
This Element costs 150 Diamonds if it's not a player's Starter Element.
Summary[]
Grass is an Element that mostly requires precision and aim. Most of its Spells have small hitboxes, but will reward the user greatly when hit. Poison Needles can stun for up to 3 seconds, and Vine grabs your target and pulls them towards you whilst giving some healing. Its Spells can be devastating and have the potential to leave any player (no matter the level) on their last limb. Poison Needles is infamous for its long-lasting stun.
Note: Damage was tested with 50 Power on a player with 50 Defense
Spells | |
---|---|
Spore Bombs | |
Spell 1 Type | Projectile |
Spell 1 Description | "User shoots 3 large spore bombs that deal a low amount of damage each but will heal the caster if they hit their opponent." |
Spell 1 Info | Shoots 3 beige bombs that explode upon impact with an enemy or any solid object (except when colliding with certain Spells, in which they dissipate harmlessly). Each bomb deals 90 damage upon impact (up to a total of 270 damage) and heal the user 30 Health points per bomb per enemy hit.
|
Spell 1 Picture | |
Poison Needles | |
Spell 2 Type | Multi-Projectile |
Spell 2 Description | "User quickly fires several poison needles that do a low amount of damage and deliver a stun." |
Spell 2 Info | Rapidly fires a barrage of 20 (or 40 if fully charged) small purple needles that deal 20 damage each and move extremely fast, tripping those who collide with them for a short period. The tripping effect stacks with each needle, which is also able to suspend targets in the air. The needles will dissipate harmlessly like Spore Bombs if they collide with certain Spells.
|
Spell 2 Picture | |
Vine | |
Spell 3 Type | Transportation |
Spell 3 Description | "User creates a vine to pull users towards them, which damages the player and heals the caster." |
Spell 3 Info | Shoots out a vine that pulls the user to any solid object (that isn't a Spell) it hits. If the vine hits an enemy first, it will deal 125 damage and pull them towards the user (or fling the target behind them). The vine also heals the user upon successfully hitting an enemy (the Spell heals a minimum of 10 Health points and can heal up to a maximum of 100. The amount of Health regained increases the further the enemy is from the user).
|
Spell 3 Picture | |
Leaf Storm | |
Spell 4 Type | AoE |
Spell 4 Description | "User creates a tornado of leaves that can be pointed in the direction of their mouse cursor that deals medium damage and throws users into the air." |
Spell 4 Info | Summons a tornado of leaves that surrounds the user and then shoots it into the direction of their cursor's location, doing 250 damage to enemies that were hit by it, along with throwing them up into the air, and tripping them for about 3 seconds. The tornado goes through solid objects, and can also block projectiles from certain Spells.
|
Spell 4 Picture | |
Poison Bombs Barrage | |
Spell 5 Type | Ultimate |
Spell 5 Description | "User flies into the air to throw poisonous bombs that deal high amounts of damage and issue a stun to those who are hit." |
Spell 5 Info | The user rises into the air, and then throws 3 large purple bombs at their cursor's location that create a massive explosion upon impact, doing 170 damage per bomb, and creating large purple gas clouds that stun enemies inside them and deal 10 poison damage to them over time. The Ultimate can deal about 620 damage in total. The bombs will eventually fall to the ground after traveling a certain distance, and will also dissipate harmlessly upon contact with certain Spells.
|
Spell 5 Picture |
Fusion[]
Fusion Element | Element 1 | Element 2 | Overall cost (Diamonds) |
---|---|---|---|
Nature | Grass | Storm | 150 + 300 = 450 |
Spirit | Grass | Wind | 150 + 300 = 450 |
Tactics[]
- Poison Bombs Barrage is a fairly fast Ultimate. Use it in the heat of combat and many will be unable to react in time.
- You can pull allies with Vine. If needed, pull them out of any messy situation.
- If you see someone use Inertia and engage, use Vine and unwillingly flag someone else to deal with them.
- You can adjust the aim of Leaf Storm at literally the last second, ensuring your enemies can never escape it.
- Players will be devoid of stun after getting hit by Leaf Storm, so plan accordingly.
- You get healed for each enemy you hit with Spore Bombs, so try to hit large groups of enemies to recover lost health.
- You shoot a lot of Poison Needles, so make sure you keep your cursor on the enemy.
- Be cautious when fighting a user of Combustion or Absorbing Slime with Poison Needles, because the large amount of projectiles shot by Poison Needles could end up dealing high damage to you.
- You can use Leaf Storm to push the opponnent up and then use Spiky Shield under them.
Trivia[]
- Grass' medal is the same as the medal for the Great Tree Arc Element from Elemental Wars.
- Grass is the only Starter Element to have not appeared in Elemental Wars otherwise.
- Poison Needles used to do the greatest damage of any Multi-Projectile Spell, dealing up to 800 points. It was surpassed by Solar's Dying Star, which dealt 900~ points of damage to players.
- Spore Bombs is the first and currently the only Projectile Spell that has the potential to steal health from enemies.
- Vine is the first and currently the only Transportation Spell that can heal the user.
- Poison Needles has the lowest Mana cost out of all Multi Projectile Spells, only being tied with Technology’s Hyperang.
Other Images and Videos[]
Roblox Elemental Battlegrounds Wiki
|
---|