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Aurora is a standalone Superior Element in Elemental Battlegrounds. It has a diverse color scheme, with the main colors being pink, green, yellow, and cyan. Its medal depicts a mountain and an aurora.

Aurora can work at both close range and at a distance. Its beams have good range, as well as defensive options and quick escapes, while all dealing excellent damage.

This Element costs 1225 Diamonds.

Note: Damage was tested with 50 Power on a player with 50 Defense.

Spells[]

Spells
Polar Projection
Spell 1 Type Projectile
Spell 1 Description "User casts a small set of explosions that deal a high amount of damage"
Spell 1 Info The user shoots 3 (or 6 if charged for at least about 0.6 seconds) fast colorful beams at the user's direction that explode upon impact, doing 90 damage (or 70 damage if fully charged) per beam to nearby enemies. Charging the Spell will increase the number of beams fired and their range, but will also lower the damage each beam deals. Charging the Spell for about 0.6 seconds will fire 6 beams that do about 80 damage each, doing about 480 damage overall, which is higher than if the Spell was fully charged. The last beam fired will travel a slightly shorter distance than the other beams.
  • Consumes 350 Mana, and has a 5-second cooldown
Spell 1 Picture Polar Projection unchargePolar Projection charge
Light Emission
Spell 2 Type Transportation
Spell 2 Description "User can teleport to wherever they desire with a beam of light from the sky. Hitting a player results in the ability to teleport again."
Spell 2 Info The user surround themselves in a multicolored beam of light and then teleports them to their cursor's direction, doing 125 damage to enemies at their destination upon arriving, along with temporarily blinding them and knocking them a slightly short distance away. The user will also gain the ability to teleport again up to two times after hitting an enemy with no additional cost, but they cannot hit the same enemy twice in a row. This Spell also has far range.
  • Costs 400 Shards, Consumes 250 Mana, and has a 7-second cooldown
Spell 2 Picture Light Emission-0
Gleaming Borealis
Spell 3 Type AoE
Spell 3 Description "User summons a beam from above capable of hurting players and shielding themself, the ray also consumes projectiles and grows larger to consume victims in large."
Spell 3 Info The user summons a large colorful beam of light that surrounds them, follow their cursor, and catch enemies and slightly elevate them into the air, doing 14 damage to them over time. The beam can also absorb certain enemy projectiles to increase in size and speed. The Spell can deal about 420-440 damage overall.
  • Costs 700 Shards, Consumes 300 Mana, and has a 6-second cooldown
Spell 3 Picture Gleaming Borealis-0
Empyrean Rain
Spell 4 Type Multi-Projectile
Spell 4 Description "User pulls light from above to rain down bullets that deal medium damage."
Spell 4 Info The user pulls down 10 multicolored lights from above that land on the user's cursor's location, exploding upon landing and doing 42 damage each.
  • Costs 900 Shards, Consumes 350 Mana, and has a 6-second cooldown
Spell 4 Picture Empyrean Rain-0
Polaris
Spell 5 Type Ultimate
Spell 5 Description "Create a rainbow sky for everyone to see while being guarded by powerful explosions with a second set that any nearby player is attacked by too."
Spell 5 Info The user summons a large version of Aurora's medal under them, enters a meditating position, darkens the screen of nearby players, and creates an aurora in the sky. Each enemy that is within or near the medal will be attacked by 11 colorful homing projectiles that fall from the sky. These projectiles deal 60 each and apply burn damage that starts doing about 30 damage over time, which then lowers by about 5 points, doing about 105 damage in total. The Ultimate can deal about 925 damage overall. The user is unable to use their other Spells while the Ultimate is active, but they are still able to move around.
  • Costs 1225 Shards, Consumes 1000 Mana, and has a 100-second cooldown
Spell 5 Picture Polaris-0

Tactics[]

  • Using Polar Projection can yield substantial harm to a stunned opponent. Notably, its swift rate of travel akin to hit scan renders it effective even at moderate ranges.
    • Using this spell may pose a challenge against opponents in the air, given its smaller hitbox. The spell's efficiency primarily stems from its burst, triggered by the ray's impact on a surface.
  • Light Emission is a versatile spell that enables users to venture great distances, either to explore or evade. However, caution when utilizing it as a combo initiator is recommended, given the likelihood of being teleported away from the intended target.
  • Gleaming Borealis can prove to be a decent spell for avoiding various enemies who launch spell projectiles at you. However, engaging in combat with this spell may prove to be ineffective due to its slow spell speed and small size.
    • For optimal results, it is advisable not to use this spell in situations where either party is situated at different heights. The effectiveness of the spell solely hinges on the medal reaching the intended target.
  • Empyrean Rain can be combined with spells that immobilize your adversary and restrict their ability to cast spells. An ideal complement to Empyrean Rain is Contact Spells.
  • It is recommended to initiate combat by using a spell that ensnares your adversary, such as Vine Trap. This can be followed up with Polaris for elevated damage output.
    • Polaris has proven to be highly efficient in Survival, enabling players to effortlessly obtain rewards from mobs. It boasts a moderate range and a visually impressive effect. However, it is worth noting that the game's performance may experience a slight lag when a lot of mobs are present.

Trivia[]

  • Polaris is the second Ultimate that applies a visual effect to almost the entire map, the first being Darkness's Gloomy Blare, and the third being Dragon's Ominous Wrath.
    • During early tests in the Testing Standard, Polaris used to apply dark filter to all players in the server. However, this was changed later and only affects nearby players due to players abusing the visual effect and lagging the server.
  • When Aurora was announced, many players suspected it to be a Fusion Element with various guesses, with all of them being wrong when the Element was released as a purchasable one.
  • Aurora is the first Spell that has a glowing medal/magic seal when being cast.
  • Light Emission is the first Transportation Spell that has a re-teleportation ability.
  • Light Emission is also the second Transportation Spell that can blind opponents, the first being Space's Comet Crash.
  • The word "Empyrean" in Empyrean Rain is the name of a place in the highest part of heaven that early astronomers thought existed. It was said to occupied by the element of fire, which could have made the word suitable for a Spell name for Fire.
  • Aurora was formerly the most expensive non-Fusion Element, until it was dethroned by Technology on December 2019.
  • Aurora is the second Event Element added to the game, the first being Reaper, the third being Sound, and the fourth being Sans.
  • Aurora was nerfed on many occasions, most notable were the changes to Polar Projection and Polaris.
  • Aurora's Diamond cost is most likely a reference to Christmas day (12/25).
  • Aurora and Light mention each other in their Spells. Light is mentioned in Aurora's Transportation Spell "Light Emission" and Aurora is mentioned in Light's Projectile Spell "Auroral Blast".
  • Empyrean Rain shares its player animation with Sans' Bones Rain and Explosion's Consecutive Explosions.
  • The word "Polaris" comes from "aurora Polaris", a name for aurorae, which likely comes from the star Polaris, popularly known as the North Star due to it being located almost right in the center of the night sky in the North Pole and nearby regions.
  • If the game is very laggy or if you have a low Wi-Fi connection, you might be able to hear the full version of the music played when someone uses Polaris.
  • Sometimes, if you use Polaris when you're stunned, the explosions will spawn underground.
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