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Wind Ascend.

AoE Spells are a type of Spell in Elemental Battlegrounds.

AoE Spells are those of which either hit when an opponent is close to the caster, or if the opponent is situated in the direction of the mouse cursor. They usually take up a large radius around the user, but will not be able to stretch too far for opponents further away, though spells such as Leaf Storm and Genesis Ray can be shot at an opponent in a straight direction.

These Spells are found in the 2nd, 3rd or 4th slot of an Element, but this can be changed for the player's set.

Types of AoE Spells

Close-Range

Close Range type AoE Spells are Spells that hit opponents if they are close to the caster. (e.g. Lightning Dispersion, Essence Relegation)

Selects

Select type AoE Spells are Spells that will hit any opponents that are at the cursor's location. (e.g. Blaze Column, Gamma Surge)

Elements with AoE Spells

All Elements excluding Earth, Space, Sound, and Angel have an AoE Spell so far.

Spell Name Element Spell Type Effects Mana Consumption Cooldown (seconds)
Blaze Column Fire-0 Select
  • User erupts a column of fire at their cursor's location, stunning and doing medium damage to enemies that were hit
  • Burn damage is also given
300 8
Water Tornado Water-0 Close-range
  • User sets off a water tornado in front of them that pulls in nearby opponents doing medium damage
350 9
Leaf Storm Grass-0 Close-range/Select
  • User sets off a leaf tornado around them, doing medium damage to nearby enemies as well as tossing them into the air
  • The tornado is then shot into the direction of the cursor's location
300 7
Wind Ascend Wind-0 Close-range
  • User sets off wind currents around them, doing medium damage to nearby enemies as well as stunning them
  • User jumps high into the air afterwards
350 6
Lightning Dispersion Storm-0 Close-range
  • User punches the ground causing electricity to burst out, stunning nearby enemies and doing potentially high damage to them
325 5
Volcanic Eruption Lava Close-range
  • User sets off multiple magma columns, which deal medium damage to enemies that were hit, along with tripping them and slightly knocking them up into the air
  • A large area of lava is left afterwards, which deals burn damage to those standing in it
350 7
Perilous Hail Ice-0 Close-range
  • User creates a large square of ice around them that quickly expands, tripping enemies along with doing medium damage
  • If the Spell is cast in the air, a large white sphere is created instead, blinding and doing medium damage to nearby enemies
300 6
Vine Trap Nature Select
  • User causes a vine to burst out of the ground at their cursor's location that will trap enemies along with doing low damage
250 8
Plasma Implosion Plasma Select
  • User sets off a cluster of plasma at their cursor's location, doing medium damage to enemies, along with tripping them and pulling them to the center of the cluster
  • An area of pink flames is created after the spell has been cast which deals burn damage
300 10
Luminous Dispersion Crystal Select
  • Users raises a cluster of purple crystals at their cursor's location, doing medium damage to enemies along with tripping them and slightly knocking them up into the air
  • This Spell can be charged to increase the size of the cluster of crystals. The user can also change the position of where the cluster of crystals will appear while charging
350 8
Essence Relegation A Close-range
  • User pulls in nearby enemies, stunning them, and then knocks them away, doing medium damage
  • The user cannot use their other Spells if this Spell has been cast
300 7
Gravitational Field
Gravity
Select
  • User creates a large purple ball that can follow and pull in nearby enemies, potentially doing high damage
400 5
Amaurotic Lambent Light Close-range
  • User creates a ball of light that surrounds them, doing medium damage to nearby enemies, as well as stunning and blinding them
300 9
Murky Missiles Darkness Select
  • User drops several dark green missiles at their cursor's location, doing potentially high damage
300 6
Oblivion
Void
Close-range
  • User teleports nearby players to an area selected by their cursor along with doing medium damage
350 8
Skeleton Grab Nightmare Select
  • User summons a skeleton at their cursor's location that will pull in nearby players and do medium damage
350 10
Gamma Surge Spectrum Select
  • User summons a large white beam from the sky that will strike at their cursor's location, doing medium damage to enemies that were hit
350 8
Genesis Ray DAtxiHZXYAEuXwB Select
  • User shoots a beam which expands into a large dome upon impact
  • If an enemy enters the dome, they will be teleported to the center of the dome and take low damage
  • If an enemy attempts to exit the dome, they will be teleported to the center of the dome and take medium damage
  • This Spell can be charged to increase the beam's range
350 8
Blue Arson Phoenix Select
  • User summons a black Phoenix at their cursor's location that will engulf the area in blue flames
  • Enemies standing in the flames will receive burn damage, but the user and their party members will be healed instead if they stand in the flames
400 12
Reaper's Sword Reaper Select
  • User summons several swords crashing down from the sky at their cursor's location, doing potentially very high damage
  • Has very short range
400 9
Gleaming Borealis Aurora Select
  • User summons a large colorful beam that can follow their mouse cursor, pull in enemies, and do damage over time, potentially doing very high damage
  • The beam can also absorb enemy projectiles, increasing its speed and size
300 6
Consecutive Explosions Explosion Select
  • User creates harmless flashing white spheres at their cursor's location that then create explosions, doing potentially very high damage
275 8
Space-Time Rupture Chaos Select
  • User summons large red lasers from the sky that follow their mouse cursor that continuously deal damage before creating one last explosion that deals medium damage, potentially doing very high damage
  • The range of the Spell slowly increases when it has been cast
350 8

Illusive Atake

Illusion-0
Select
  • User summons a static clone of themselves at their cursor's location
  • If an enemy comes close enough to the clone, they will be pulled towards the original casting location and take medium damage before being knocked back a short distance
275 8
Formidable Roar
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Close-range
  • User lets out a loud roar that will do medium damage to nearby enemies, along with stunning them, knocking them back, and creating a blue tint on their screen
275 8
Sewer Burst
Acid
Select
  • User causes an acidic tornado to burst out the ground at their cursor's location that launches enemies into the air, along with doing medium damage over time and covering their screen in acid splatters
425 8
Splitting Slime
Slime
Select
  • User creates a large slime blob in the air at their cursor's location that then drops to the ground and explodes, doing medium damage to enemies that were hit, along with stunning them, and creating small living bouncing slime blobs that will follow enemies and do damage to them
  • If there are no enemies within the large slime blob's radius when it explodes, it'll instead explode into lobbed slime projectiles that are shot into random directions that do low damage each and create slime puddles upon impact that will cause enemies inside the puddles to stick to them
350 8
Vortex Bomb
Technology
Select
  • User throws a green bomb that is affected by gravity at their cursor's location that creates a vortex upon impact that will pull in nearby enemies before it explodes, knocking them away and doing high damage
  • This spell can be charged. The user can change the location of where the bomb will be thrown at while charging, but charging will have no effect, and charging for too long will cause the bomb to explode at the user's location
325 9
Continuous Strikes
Creation
Close-Range
  • The user chooses between two attacks, summon a gigantic greatsword and swing it around or summon a chain to trap and cut the enemies down.
  • To summon a gigantic greatsword, the user must be moving.
  • To summon a chain, the user must be standing in a place.
275 7
Sun's Iris MedalSolar Close-Range
  • The user summons a tiny sphere above their heads, which follows them and inflict burn damage to surrounding players while also applying a red tint effect to their screens. It lasts 15 seconds. The spell can deal around 1170 damage at the most.
350 25

Other

Spell Name Element Spell Type Effects Mana Consumption Cooldown (seconds)
Universal Pull Sans Select
  • User fires a small black beam at their cursor's location that moves instantly, doing medium damage to enemies that were hit, along with stunning them and pulling them to the user
300 8
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